Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Gerald Ward's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
29 |
Gerald Ward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
29 |
Voluntarily left Mainstream Believer |
4 |
29 |
Became a Agent (Intelligence). |
4 |
31 |
Gerald Ward went above and beyond the call of duty. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
37 |
Gerald Ward's work ends up coming home with Gerald Ward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Gerald Ward's Contacts or Allies betrays Gerald Ward, ending Gerald Ward's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Gerald Ward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Gerald Ward secretly provide religious rites for a dying leader or noble, although they do not share Gerald Ward's faith. Gain an Ally in the family and a Rival who disagrees with Gerald Ward's choice. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Gerald Ward secretly provide religious rites for a dying leader or noble, although they do not share Gerald Ward's faith. Gain an Ally in the family and a Rival who disagrees with Gerald Ward's choice. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |