Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
39 |
Andrea Simpson do not know what happened to Andrea Simpson. There is a gap in Andrea Simpson's memory. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Andrea Simpson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |