Retired 1st Officer Dorothy McKinnon  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 65 F 3 (-1) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)311798
Spendthrift, Grotesque, Gullible
 
Skills
Admin 1
Advocate 1
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 2
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 3
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Navy Flight Able Spacehand11
Merchant Merchant Marine 1st Officer58
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Liza Snyder Contact 2 2 1 2 Kargol (F/54)
Liza Snyder is a questionable figure such as a criminal, pirate or disgraced noble.
Zenobia Montgomery Contact 1 0 6 4 Cassilldan (F/37)
Zenobia Montgomery is a questionable figure such as a criminal, pirate or disgraced noble.
Lamar Weddall Enemy 0 6 2 1 Kargol (M/19)
Lamar Weddall’s relationships have begun to affect the character.
Eseakhtuil Weeakhei Contact 2 0 3 1 Aslan (F/30)
Aou Aliyea Contact 2 1 0 1 Aslan (F/26)
Alvah Turner Rival 1 3 0 4 Darrian, Imperium (M/18)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Gain a contact.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 25 Vessel participates in a diplomatic mission.
2 25 Gain a contact.
3 26 Voluntarily left Flight
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 A sudden war destroys Dorothy McKinnon's trade routes and contacts, forcing Dorothy McKinnon to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Failed to qualify for Scientist (Scholar).
5 31 Submitted to the draft.
5 31 Continued as Merchant (Merchant Marine).
5 33 Risk Dorothy McKinnon's fortune on a possibility lucrative deal and win.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 36 Make an unexpected connection outside Dorothy McKinnon's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 Continued as Merchant (Merchant Marine).
8 43 Continued as Merchant (Merchant Marine).
8 44 A good deal ensures Dorothy McKinnon is living the high life for a few years.
8 47 Forced to continue current assignment.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 50 Dorothy McKinnon's business or ship thrives.
9 51 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Dorothy McKinnon's normal circles. Gain a Contact.
10 55 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 58 Opponents of Dorothy McKinnon's belief system ambush Dorothy McKinnon.
11 58 Severely injured. Fully recovered. Owe 5,000 for medical bills.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Retired.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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