Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Sibyl Snyder's business expands, Sibyl Snyder's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Sibyl Snyder learn something Sibyl Snyder should not have – a corporate secret, a political scandal – which Sibyl Snyder can profit from illegally. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Sibyl Snyder learn something Sibyl Snyder should not have – a corporate secret, a political scandal – which Sibyl Snyder can profit from illegally. |
8 |
50 |
Gain a criminal contact. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
Sibyl Snyder rise to a position of power in Sibyl Snyder's colony or corporation. |
9 |
54 |
Promoted to Citizen (Worker) rank 3. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
56 |
Good fortune |
10 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |