Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
A notable academic consults with Hettie Askew about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Hettie Askew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
39 |
Retired at age 39. |