Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Courier). |
2 |
27 |
When dealing with an alien race, Hope Shaw botch an opportunity to gather extra intelligence about them. |
2 |
27 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
30 |
Continued as Scout (Courier). |
3 |
33 |
Hope Shaw's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hope Shaw fail to help. Gain an Enemy. |
3 |
33 |
Hope Shaw have no idea what happened to Hope Shaw – they found Hope Shaw's ship drifting on the fringes of friendly space. |
4 |
34 |
Continued as Scout (Courier). |
4 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Became a Entertainer (Performer). |
5 |
41 |
One of Hope Shaw's pieces of art is stolen, and the investigation brings Hope Shaw into the criminal underworld. |
5 |
42 |
Promoted to Entertainer (Performer) rank 1. |
6 |
42 |
Continued as Entertainer (Performer). |
6 |
44 |
Works is especially well received and popular, making Hope Shaw a minor celebrity |