Retired Technician Benedict Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0)111286
Kind, Productive, Dutiful
 
Skills
Art (Creative) 0
Astrogation 1
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Mechanic 0
Melee (Striking) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Polymers) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences) 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 16
Citizen Worker Technician23
Drifter Wanderer 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Floy Lane Contact 1 0 3 1 Murrissi (F/75)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Attacked by enemies and injured.
1 20 Severely injured. Fully recovered. Owe 12,500 for medical bills.
1 20 Gain Enemy if Benedict Ford don't already have one.
2 22 Continued as Drifter (Scavenger).
2 26 Lightly injured, no permanent damage. Fully recovered.
3 26 Continued as Drifter (Scavenger).
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 32 Survived a risky adventure but gained nothing.
5 34 Continued as Drifter (Scavenger).
5 38 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
6 38 Became a Citizen (Worker).
6 39 Benedict Ford's business expands, Benedict Ford's corporation grows, or the colony thrives.
7 42 Continued as Citizen (Worker).
7 46 Advanced training in a specialist field.
7 46 Promoted to Citizen (Worker) rank 1.
8 46 Continued as Citizen (Worker).
8 50 Birth or Death involving a family member or close friend.
8 50 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 50 Voluntarily left Worker
9 50 Failed to qualify for Physician (Scholar).
9 50 Returned to Drifter (Scavenger).
9 51 Betrayed by a friend. One of Benedict Ford's Contacts or Allies betrays Benedict Ford, ending Benedict Ford's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Failed to qualify for Colonist (Citizen).
10 51 Switched to Drifter (Wanderer).
10 52 Suffer from a life-threatening illness.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 55 Betrayal. Convert an Ally into a Rival or Enemy.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 60 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 20,000 for medical bills.
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