Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Osie Prescott's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Osie Prescott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Agent (Intelligence). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
43 |
Osie Prescott learn something Osie Prescott should not have – a corporate secret, a political scandal – which Osie Prescott can profit from illegally. |
7 |
43 |
Gain a criminal contact. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1. |
8 |
43 |
Voluntarily left Intelligence |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Osie Prescott come into conflict with a splinter group Osie Prescott's own religion which maintains Osie Prescott's version is the wrong one. Gain 1 Rivals. |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Survived a risky adventure but gained nothing. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
55 |
Find valuable salvage. |
11 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
61 |
Encounter a Psionic institute. |
12 |
61 |
Tested for psionic powers |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Osie Prescott refused an offer of inducements to betray Osie Prescott's faith. Gain 6 enemies. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Osie Prescott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Osie Prescott accepted an offer of inducements to betray Osie Prescott's faith. Gain 930,000 in cash. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Retired. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Accused of a crime. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |