Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Wilma McDadden Wilma McDadden's job. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Broker). |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
54 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
58 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |