Crewman Ernestine Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 59 F 6 (0) 4 (-1) 4 (-1) 7 (0) 12 (2) 1 (-2)6447C1
Distressed, Albinism
 
Skills
Admin 0
Athletics (Dexterity) 1
Carouse 1
Drive (Hovercraft) 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Mechanic 0
Medic 0
Pilot (Small Craft) 1
Recon 1
Seafarer (Ocean Ships) 1
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Corporal23
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman05
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Sophie Craig Ally 4 0 3 1 Tapazmal (F/44)
Sophie Craig is in desperate trouble and could use the character’s help.
Sophie Craig has negatively life-changing event.
Artie Reekey Ally 3 0 2 1 Answerin (M/31)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 Join a social movement.
1 22 Failed in the school of hard knocks.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 23 On the front lines of a planetary assault and occupation.
2 26 Forced to continue current assignment
2 26 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Ground Assault).
3 29 On the front lines of a planetary assault and occupation.
3 30 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
4 30 Continued as Marine (Ground Assault).
4 33 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Hard times caused by a lack of interstellar trade costs Ernestine Williams's job.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Imperial trade restrictions force Ernestine Williams out of business.
7 40 Continued as Merchant (Merchant Marine).
7 44 Given advanced training in a specialist field
8 44 Continued as Merchant (Merchant Marine).
8 46 A new romantic starts. Gain an Ally.
9 48 Continued as Merchant (Merchant Marine).
9 51 Befriend a useful ally in one sphere. Gain an Ally.
10 52 Continued as Merchant (Merchant Marine).
10 55 Embroiled in legal trouble.
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