Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Gerard Payne's Contacts or Allies betrays Gerard Payne, ending Gerard Payne's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
33 |
Gerard Payne befriend a superior in the corporation or the colony. |
4 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
33 |
Voluntarily left Corporate |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Gerard Payne is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Gerard Payne refused an offer of inducements to betray Gerard Payne's faith. Gain 6 enemies. |