Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
28 |
Betrayed by a friend. One of Elva Hunter's Contacts or Allies betrays Elva Hunter, ending Elva Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
35 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
39 |
Elva Hunter do not know what happened to Elva Hunter. There is a gap in Elva Hunter's memory. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
41 |
Elva Hunter have no idea what happened to Elva Hunter – they found Elva Hunter's ship drifting on the fringes of friendly space. |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Elva Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
A notable academic consults with Elva Hunter about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |