Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Hortense Burke's business expands, Hortense Burke's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Psion (Adept). |
6 |
38 |
Gift causes a former ally to turn on Hortense Burke and betray Hortense Burke. One Ally or Contact becomes an Enemy. |