Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Jose Fletcher blame Jose Fletcher's commander. Gain commander as Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Jose Fletcher have no idea what happened to Jose Fletcher – they found Jose Fletcher's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Political upheaval strikes Jose Fletcher's homeworld, and Jose Fletcher is caught up in the revolution. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Jose Fletcher learn something Jose Fletcher should not have – a corporate secret, a political scandal – which Jose Fletcher can profit from illegally. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Jose Fletcher's business expands, Jose Fletcher's corporation grows, or the colony thrives. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Gained a contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Drifter (Wanderer). |
11 |
57 |
Jose Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Jose Fletcher come into conflict with a splinter group Jose Fletcher's own religion which maintains Jose Fletcher's version is the wrong one. Gain 3 Rivals. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Amnesia. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
92 |
Moved to a new world. |
21 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |