Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Trapped behind enemy lines. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
A good deal ensures Arch Buckman is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Risk Arch Buckman's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Arch Buckman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arch Buckman's faith. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |