Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Risk Garnett Ornery's fortune on a possibility lucrative deal and win. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Garnett Ornery is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
33 |
Voluntarily left Broker |
5 |
33 |
Became a Citizen (Worker). |
5 |
35 |
Garnett Ornery learn something Garnett Ornery should not have – a corporate secret, a political scandal – which Garnett Ornery can profit from illegally. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
39 |
Good fortune |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Voluntarily left Worker |
7 |
41 |
Became a Scout (Courier). |
7 |
44 |
Spend several years jumping from world to world in Garnett Ornery's scout ship. |