Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Allie Graham's time in the scouts. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Allie Graham into bankruptcy. Allie Graham salvages what Allie Graham can. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
A notable academic consults with Allie Graham about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Opponents of Allie Graham's belief system ambush Allie Graham. |
6 |
38 |
Scarred. Owe 5,000 for medical bills. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
40 |
Moved to a new world. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Good fortune. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |