Retired Manager Cleo Credge  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 83 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 14 (2) 2 (-2)1113E2
Loves challenge, Rough
 
Skills
Admin 1
Advocate 0
Astrogation 2
Broker 0
Carouse 0
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Leadership 0
Mechanic 0
Melee 0
Science (Social Sciences/Shaper Church) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager22
Scout Surveyor 01
Agent Intelligence 01
Drifter Scavenger 01
Citizen Colonist 01
Retired 09
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Regina Williamson Contact 3 1 1 1 Zhodani, Imperium (F/41)
Ennis Lobb Contact 1 1 1 1 Swanfeh (M/41)
Almira Turner Contact 2 1 1 2 Tezcat (F/11)
Malvina Hawkins Enemy 0 4 1 3 Tezcat (F/65)
Claire Carter Enemy 0 3 0 1 Tezcat (F/63)
Claire Carter has life-changing event that creates new responsibilities.
Worth Rodriguez Contact 1 1 4 2 Solomani, Imperium (M/12)
Chas Medina Ally 2 0 3 4 Tezcat (M/68)
Chas Medina has negatively life-changing event.
 
Term Age History
1 18 Entered University.
1 20 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Citizen (Corporate).
2 24 Cleo Credge's business expands, Cleo Credge's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Voluntarily left Corporate
3 26 Became a Scout (Surveyor).
3 29 Cleo Credge's ship is damaged, and Cleo Credge have to hitch-hike Cleo Credge's way back across the stars to the nearest scout base.
3 29 Gain 3 Contacts. Gain 1 Enemies.
4 29 Became a Agent (Intelligence).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Returned to Citizen (Corporate).
5 35 Spent time maintaining and using heavy vehicles.
5 36 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 36 Voluntarily left Corporate
6 36 Became a Drifter (Scavenger).
6 40 Find valuable salvage.
7 40 Voluntarily left Scavenger
7 40 Switched to Citizen (Colonist).
7 44 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
8 44 Aging Crisis. Owe 60,000 for medical bills.
8 44 Retired at age 44.
8 44 Retired.
8 48 Gained a contact.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 52 Victim of a crime.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 53 A new romantic starts. Gain an Ally.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 59 Good fortune.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 61 Moved to a new world.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 66 Birth or Death involving a family member or close friend.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 72 Good fortune.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 78 Moved to a new world.
17 80 Aging Crisis. Owe 60,000 for medical bills.
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