Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Jeffery Rutter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Jeffery Rutter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Marine Support (Marine). |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
21 |
Attacked by enemies and injured. |
3 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Gain Enemy if Jeffery Rutter don't already have one. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Contact with Government. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |