Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Dolphin Military Academy) |
1 |
15 |
Made lifelong friends. Gain 2 Allies. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Dolphin Military (Guardian). |
2 |
19 |
A brutal amphibious warfare campaign forces Jewel Bluit to spend as much time fighting out of water as in. |
2 |
20 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
20 |
Voluntarily left Guardian |
3 |
20 |
Became a Navy (Flight) with the new title Crewman. |
3 |
21 |
Abuse Jewel Bluit's position for profit. |
3 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
24 |
Continued as Navy (Flight). |
4 |
26 |
Refuse to abuse Jewel Bluit's position for profit. |
4 |
28 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
28 |
Continued as Navy (Flight). |
5 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
32 |
Continued as Navy (Flight). |
6 |
33 |
Injured. Fully recovered. |
7 |
33 |
Switched to Dolphin Military (Underwater Commando) with the new title Lance Corporal and previous rank. |
7 |
37 |
Participate in a major sea battle |
7 |
37 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
8 |
37 |
Continued as Dolphin Military (Underwater Commando). |
8 |
41 |
Jewel Bluit is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
8 |
41 |
Promoted to Dolphin Military (Underwater Commando) rank 3 with the new title Lance Sergeant. |