Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Monroe Byrd do not know what happened to Monroe Byrd. There is a gap in Monroe Byrd's memory. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Monroe Byrd far from home. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
A revolution, attack or other unusual event throws Monroe Byrd's life into chaos, forcing Monroe Byrd to leave the planet. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Monroe Byrd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Monroe Byrd secretly provide religious rites for a dying leader or noble, although they do not share Monroe Byrd's faith. Gain an Ally in the family and a Rival who disagrees with Monroe Byrd's choice. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Monroe Byrd refused an offer of inducements to betray Monroe Byrd's faith. Gain 1 enemies. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
A notable academic consults with Monroe Byrd about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Amnesia. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |