Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Altha Woolahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Altha Woolahan join a gambling circle on board. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
During a battle, defeat or victory depends on Altha Woolahan's actions. Altha Woolahan actions lead to an honorabe discharge. |
6 |
36 |
Became a Scout (Explorer). |
6 |
40 |
Altha Woolahan discover a world, item or information of worth to the Imperium. |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
41 |
Altha Woolahan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Altha Woolahan fail to help. Gain an Enemy. |
7 |
41 |
Altha Woolahan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Altha Woolahan's normal circles. Gain a Contact. |