Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
Amnesia. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Nearly killed. Fully recovered. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Law Enforcement |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Established a network of contacts. Gain 3 contacts. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Rewarded for a successful mission. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Befriended by a senior agent. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Matthew Terry's work ends up coming home with Matthew Terry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Accused of a crime. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |