Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies that Daniel Murphy easily defeat. |
2 |
23 |
Gain Enemy if Daniel Murphy don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Star Marine (Marine). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was sent to prison. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Became a Prisoner (Fixer). |
6 |
39 |
The warden takes an interest in Daniel Murphy's case. |
6 |
40 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
40 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
42 |
Parole hearing. |
7 |
44 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
48 |
Nearly killed. Owe 20,000 for medical bills. |