Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Vessel participates in a notable military engagement. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |