Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Entered Merchant Academy with the Business curriculum. |
2 |
21 |
Study Drive (Mole) as a hobby. |
2 |
21 |
Dropped out of the merchant academy. |
3 |
21 |
Continued as Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
27 |
Drafted into Law Enforcement |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Tennie Neal's work ends up coming home with Tennie Neal, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
36 |
Vessel participates in a notable military engagement. |
6 |
37 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |