Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Returned to Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
A revolution, attack or other unusual event throws Henry Gordon's life into chaos, forcing Henry Gordon to leave the planet. |
5 |
28 |
Failed to qualify for Artist (Entertainer). |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
31 |
Attempted a risky adventure and was sent to prison. |
6 |
32 |
Became a Prisoner (Fixer). |
6 |
34 |
Disgraced. Word of Henry Gordon's criminal past reaches Henry Gordon's homeworld. |
7 |
36 |
Switched to Prisoner (Thug) with previous rank. |
7 |
37 |
Persecuted by a prison gang. |
8 |
40 |
Returned to Prisoner (Fixer). |
8 |
41 |
Accused of assaulting a prison guard. |
9 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
45 |
Hire a new lawyer. |
9 |
48 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
48 |
Continued as Prisoner (Inmate). |
10 |
49 |
Make friends with another inmate; gain them as a Contact. |
10 |
52 |
Promoted to Prisoner (Inmate) rank 2. |
11 |
52 |
Returned to Prisoner (Thug). |
11 |
56 |
A guard takes a dislike to Henry Gordon. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Prisoner (Fixer). |
12 |
58 |
Joined a prison gang |
12 |
60 |
Promoted to Prisoner (Fixer) rank 1. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |