Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Gertrude Abberton easily defeat. |
3 |
27 |
Gain Enemy if Gertrude Abberton don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Find Ancient Technology. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Attacked by enemies that Gertrude Abberton easily defeat. |
7 |
45 |
Gain Enemy if Gertrude Abberton don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 5. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Voluntarily left Star Marine |
10 |
54 |
Became a Merchant (Broker). |
10 |
55 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Broker) rank 1. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
59 |
Imperial trade restrictions force Gertrude Abberton out of business. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Accused of a crime. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |