Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
May Walsh went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Scarred. Fully recovered. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of May Walsh's Contacts or Allies betrays May Walsh, ending May Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
32 |
May Walsh is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
A notable academic consults with May Walsh about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
May Walsh secretly provide religious rites for a dying leader or noble, although they do not share May Walsh's faith. Gain an Ally in the family and a Rival who disagrees with May Walsh's choice. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |