Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Winfield Nealy's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Winfield Nealy spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Winfield Nealy survey an alien world. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Winfield Nealy's ship is damaged, and Winfield Nealy have to hitch-hike Winfield Nealy's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
An investigation takes on a dangerous turn. |
7 |
37 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |