Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
A police detective or rival criminal forces Hallie Carson to flee and vows to hunt Hallie Carson down. Gain an Enemy. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Hallie Carson's work ends up coming home with Hallie Carson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Entertainer (Journalist). |
4 |
28 |
Public opinion turns on Hallie Carson. |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
29 |
Gained a contact. |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
36 |
Hallie Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |