Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Hazle Clubb is caught in the periphery of a scandal. |
1 |
20 |
Demoted to Believer (Holy Warrior) rank -1. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Hazle Clubb is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 0. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Hazle Clubb come into conflict with a splinter group Hazle Clubb's own religion which maintains Hazle Clubb's version is the wrong one. Gain 3 Rivals. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Hazle Clubb easily defeat. |
5 |
34 |
Gain Enemy if Hazle Clubb don't already have one. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Hazle Clubb's Contacts or Allies betrays Hazle Clubb, ending Hazle Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Citizen (Worker). |
7 |
39 |
Hazle Clubb is rewarded for Hazle Clubb's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 1. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |