Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Doris Harris easily defeat. |
1 |
20 |
Gain Enemy if Doris Harris don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in Doris Harris's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
When dealing with an alien race, Doris Harris botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Doris Harris is living the high life for a few years. |
9 |
50 |
Continued as Merchant (Merchant Marine). |