Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Opponents of Jim Shelton's belief system ambush Jim Shelton. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Gained a contact. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Jim Shelton easily defeat. |
5 |
34 |
Gain Enemy if Jim Shelton don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Jim Shelton befriend a superior in the corporation or the colony. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |