Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Moved to a new world. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Make an unexpected connection outside Cherry Bowman's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Cherry Bowman's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |