Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Spend an extensive period living out of water among humans. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
18 |
Genie Graham discover a sunken vessel that contains valuable salvage. |
3 |
20 |
Voluntarily left Nomad |
3 |
20 |
Failed to qualify for Army Support (Army). |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
22 |
Spend an extensive period living out of water among humans. |
3 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
4 |
24 |
Voluntarily left Nomad |
4 |
24 |
Became a Scout (Explorer). |
4 |
25 |
Victim of a crime |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
Genie Graham spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Psychologically damaged by Genie Graham's time in the scouts. |
5 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
33 |
Genie Graham spend a great deal of time on the fringes of Charted Space. |
6 |
33 |
Genie Graham have no idea what happened to Genie Graham – they found Genie Graham's ship drifting on the fringes of friendly space. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
38 |
Genie Graham's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Genie Graham refuse to secretly provide religious rites for a dying leader or noble, because they do not share Genie Graham's faith. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
9 |
47 |
When dealing with an alien race, Genie Graham have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Scout (Courier) rank 2. |
10 |
48 |
Continued as Scout (Courier). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Scout (Courier). |
11 |
55 |
Genie Graham survey an alien world. |
12 |
56 |
Continued as Scout (Courier). |
12 |
58 |
Good fortune |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Scout (Courier). |
13 |
62 |
Genie Graham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Genie Graham fail to help. Gain an Enemy. |
13 |
62 |
Genie Graham's ship is damaged, and Genie Graham have to hitch-hike Genie Graham's way back across the stars to the nearest scout base. |
13 |
62 |
Gain 6 Contacts. Gain 2 Enemies. |
13 |
64 |
Forced to muster out. |