Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Bailey Harper join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Betrayed by a friend. One of Bailey Harper's Contacts or Allies betrays Bailey Harper, ending Bailey Harper's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Failed to qualify for Free Trader (Merchant). |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Voluntarily left Scavenger |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Bailey Harper is caught in the periphery of a scandal. |
9 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Voluntarily left Holy Warrior |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |