Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Nearly killed. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Mittie Simpson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mittie Simpson fail to help. Gain an Enemy. |
2 |
24 |
Mittie Simpson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Spend several years jumping from world to world in Mittie Simpson's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
33 |
Mittie Simpson survey an alien world. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Mittie Simpson come into conflict with a splinter group Mittie Simpson's own religion which maintains Mittie Simpson's version is the wrong one. Gain 3 Rivals. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Mittie Simpson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Mittie Simpson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Contact with Government. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Find Ancient Technology. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |