Retired Team Leader Dan Shaw  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 90 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 1 (-2)111561
Venturesome, Sorrowful, Depressed
 
Skills
Astrogation 1
Athletics 0
Carouse 2
Deception 1
Diplomat 2
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 0
Medic 3
Persuade 0
Pilot 0
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Believer Missionary/Humanitarian Team Leader25
Citizen Colonist 02
Believer Mainstream Believer Lay Person02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Eudora Morrissy Contact 2 2 3 1 Ronnin (F/29)
Evie Mahon Contact 1 2 4 2 Urunishani (F/25)
Evie Mahon gains in power and influence.
Milford Ramirez Enemy 0 2 1 1 Ronnin (M/33)
Mitchel Twaddle Enemy 0 0 4 3 Urunishani (M/81)
Mitchel Twaddle has had an unexpected run of good fortune lately.
Madie McRoddon Enemy 0 3 2 2 Vlazhdumecta (F/39)
Lance Mitchell Rival 2 1 4 1 Urunishani (M/17)
Irene Risewell Ally 0 0 6 5 Trexen (F/24)
Johnnie Fullmore Rival 2 1 0 1 Urunishani (F/31)
Johnnie Fullmore is a questionable figure such as a criminal, pirate or disgraced noble.
Evelina Murphy Ally 4 0 0 1 Halka (F/26)
Altha McDonald Contact 0 1 4 0 Urunishani (F/70)
Altha McDonald is diminished in both power and influence.
Libby Purcell Contact 1 2 1 3 Urunishani (F/56)
Florida Spain Contact 3 2 5 1 Dynchia (F/64)
Florida Spain gains in power.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Spend several years jumping from world to world in Dan Shaw's scout ship.
2 22 Continued as Scout (Courier).
2 23 Dan Shaw's ship is damaged, and Dan Shaw have to hitch-hike Dan Shaw's way back across the stars to the nearest scout base.
2 23 Gain 2 Contacts. Gain 3 Enemies.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 27 Continued as Believer (Missionary/Humanitarian).
4 30 Dan Shaw is caught in the periphery of a scandal.
4 30 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
4 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 31 Continued as Believer (Missionary/Humanitarian).
5 35 Dan Shaw is chosen to represent Dan Shaw's faith in a vid show or other highly public forum.
5 35 Forced to continue current assignment.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 35 Continued as Believer (Missionary/Humanitarian).
6 37 Someone more charismatic but less devout than Dan Shaw has become Dan Shaw's superior.
7 39 Continued as Believer (Missionary/Humanitarian).
7 43 Dan Shaw secretly provide religious rites for a dying leader or noble, although they do not share Dan Shaw's faith. Gain an Ally in the family and a Rival who disagrees with Dan Shaw's choice.
7 43 Forced to muster out.
8 43 Became a Citizen (Colonist).
8 44 Dan Shaw learn something Dan Shaw should not have – a corporate secret, a political scandal – which Dan Shaw can profit from illegally.
9 47 Continued as Citizen (Colonist).
9 51 Hard times caused by a lack of interstellar trade costs Dan Shaw Dan Shaw's job.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 55 Dan Shaw retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Believer (Mainstream Believer).
11 58 Dan Shaw retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired.
12 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 64 Moved to a new world.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 74 Gained a contact.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 76 A romantic relationship ends badly. Gain a Rival or Enemy.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 81 Gained a contact.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 87 Gained a contact.
19 87 Aging Crisis. Owe 40,000 for medical bills.
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