Retired 2nd Officer Ocie Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 93 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 4 (-1)111224
Disorderly, Depressive
 
Skills
Animals (Veterinary) 1
Carouse 0
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee (Unarmed) 2
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 16
Merchant Merchant Marine 2nd Officer45
Merchant Free Trader 11
Believer Mainstream Believer Lay Preacher23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wilhelmine Keiler Contact 1 0 1 2 Swanfeh (F/45)
Relationship redefined. Rival becomes a contact.
Roland Graves Ally 5 0 3 4 Darmine (M/62)
Dexter Steen Enemy 0 4 0 1 Irhadre (M/12)
Dexter Steen is a questionable figure such as a criminal, pirate or disgraced noble.
Elijah Snape Enemy 0 3 5 1 Darmine (M/22)
Phillip Holland Enemy 0 4 2 1 Darmine (M/19)
Phillip Holland has life-changing event that creates new responsibilities.
Renee Andrew Contact 2 1 4 0 Zaris (F/26)
Katy Roberts Ally 3 0 1 1 Darmine (F/17)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Barbarian).
1 22 Betrayed by a friend. One of Ocie Jemmy's Contacts or Allies betrays Ocie Jemmy, ending Ocie Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Continued as Drifter (Barbarian).
2 23 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Good fortune
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 29 A good deal ensures Ocie Jemmy is living the high life for a few years.
4 31 Forced to continue current assignment.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Ocie Jemmy is living the high life for a few years.
5 35 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 35 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 43 Gained a contact.
7 43 Forced to muster out.
8 43 Failed to qualify for Colonist (Citizen).
8 43 Returned to Drifter (Barbarian).
8 46 A romantic relationship ends badly. Gain a Rival or Enemy.
8 47 Promoted to Drifter (Barbarian) rank 1.
9 47 Continued as Drifter (Barbarian).
9 49 A new romantic starts. Gain an Ally.
10 51 Continued as Drifter (Barbarian).
10 53 Suffer from a life-threatening illness.
11 53 Failed to qualify for Scientist (Scholar).
11 53 Continued as Drifter (Barbarian).
11 56 Find Ancient Technology.
11 57 Forced to muster out.
12 57 Switched to Merchant (Free Trader).
12 59 Given advanced training in a specialist field
12 61 Promoted to Merchant (Free Trader) rank 1.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Retired at age 61.
13 61 Voluntarily left Free Trader
13 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 65 Ocie Jemmy refused an offer of inducements to betray Ocie Jemmy's faith. Gain 2 enemies.
13 65 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 68 Ocie Jemmy refused an offer of inducements to betray Ocie Jemmy's faith. Gain 1 enemies.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Continued as Believer (Mainstream Believer).
15 71 Good fortune
15 73 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 73 Voluntarily left Mainstream Believer
16 73 Retired.
16 77 Gained a contact.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 81 Birth or Death involving a family member or close friend.
18 81 Aging Crisis. Owe 10,000 for medical bills.
18 84 Injured.
19 85 Aging Crisis. Owe 60,000 for medical bills.
19 89 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 10,000 for medical bills.
20 91 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 93 Aging Crisis. Owe 50,000 for medical bills.
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