Norman Fowler  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 43 M 5 (-1) 5 (-1) 2 (-2) 8 (0) 6 (0) 10 (1)55286A
Fiery, Distrustful
 
Skills
Athletics (Endurance) 1
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Stealth 0
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal11
Citizen Colonist Settler34
Drifter Barbarian 01
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 Gained a contact.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Marine Support
2 22 Became a Citizen (Colonist).
2 24 Norman Fowler's business expands, Norman Fowler's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 29 Norman Fowler befriend a superior in the corporation or the colony.
3 30 Forced to continue current assignment.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 31 Norman Fowler is rewarded for Norman Fowler's diligence or cunning.
4 34 Promoted to Citizen (Colonist) rank 3.
5 34 Continued as Citizen (Colonist).
5 36 Norman Fowler learn something Norman Fowler should not have – a corporate secret, a political scandal – which Norman Fowler can profit from illegally.
5 38 Forced to muster out.
6 38 Became a Drifter (Barbarian).
6 39 Attacked by enemies that Norman Fowler easily defeat.
6 39 Gain Enemy if Norman Fowler don't already have one.
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