Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Ford Johnston easily defeat. |
2 |
23 |
Gain Enemy if Ford Johnston don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Ford Johnston's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |