Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Betrayed by a friend. One of Zeb Campbell's Contacts or Allies betrays Zeb Campbell, ending Zeb Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
Public opinion turns on Zeb Campbell. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Zeb Campbell's Contacts or Allies betrays Zeb Campbell, ending Zeb Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Gained a contact. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Zeb Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Zeb Campbell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Zeb Campbell is chosen to represent Zeb Campbell's faith in a vid show or other highly public forum. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |