Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Minna Dickman is living the high life for a few years. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Minna Dickman's normal circles. Gain a Contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Minna Dickman's business expands, Minna Dickman's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Minna Dickman is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Switched to Citizen (Corporate). |
8 |
45 |
Minna Dickman learn something Minna Dickman should not have – a corporate secret, a political scandal – which Minna Dickman can profit from illegally. |
8 |
45 |
Gain a criminal contact. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
49 |
Moved to a new world. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
55 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |