Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Helma Duncan is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A sudden war destroys Helma Duncan's trade routes and contacts, forcing Helma Duncan to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Helma Duncan's business expands, Helma Duncan's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Failed to qualify for Physician (Scholar). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Helma Duncan faith is shaken. |
8 |
40 |
Voluntarily left Mainstream Believer |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Someone more charismatic but less devout than Helma Duncan has become Helma Duncan's superior. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Spend time with an alien race. Gain a contact. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Encounter a Psionic institute. |
19 |
87 |
Tested for psionic powers |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
90 |
Accused of a crime. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
96 |
A new romantic starts. Gain an Ally. |
22 |
96 |
Aging Crisis. Owe 60,000 for medical bills. |