Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Elwin Bowman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Scarred. Owe 2,500 for medical bills. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
36 |
Work leads to a considerable breakthrough. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
40 |
Make a breakthrough in Elwin Bowman's field. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 2. |