Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Rudolph White aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Rudolph White's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rudolph White fail to help. Gain an Enemy. |
2 |
21 |
Rudolph White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
26 |
Rudolph White's ship is damaged, and Rudolph White have to hitch-hike Rudolph White's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
26 |
Failed to qualify for Flight (Navy). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Contact with Government. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Entertainer (Journalist). |
8 |
45 |
Expose or are involved in a scandal of some sort. |
9 |
45 |
Failed to qualify for Courier (Scout). |
9 |
45 |
Switched to Drifter (Scavenger). |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attacked by enemies and injured. |
10 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Gain Enemy if Rudolph White don't already have one. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
55 |
Rudolph White do not know what happened to Rudolph White. There is a gap in Rudolph White's memory. |
12 |
55 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
Encounter a Psionic institute. |
14 |
63 |
Tested for psionic powers |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |