Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Hector Graham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Commanding officer takes an interest in Hector Graham's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Hector Graham's actions. The ship suffers severe damage and Hector Graham is blamed for the disaster. Hector Graham is court - martialled and discharged. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Became a Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Drafted into Courier |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
When dealing with an alien race, Hector Graham botch an opportunity to gather extra intelligence about them. |
7 |
41 |
Psychologically damaged by Hector Graham's time in the scouts. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Perform an exemplary service for the scouts. |