Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Juliet Holmes inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain Enemy if Juliet Holmes don't already have one. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Juliet Holmes's Contacts or Allies betrays Juliet Holmes, ending Juliet Holmes's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Juliet Holmes accepted an offer of inducements to betray Juliet Holmes's faith. Gain 230,000 in cash. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
War breaks out, triggering a mandatory draft. |
7 |
41 |
Dropped out of the merchant academy. |
8 |
41 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
43 |
Juliet Holmes is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Juliet Holmes faith is shaken. |