Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
14 |
Severely injured. Owe 5,000 for medical bills. |
2 |
14 |
Failed to qualify for Sea Patrol (Dolphin Military). |
2 |
14 |
Switched to Dolphin Civilian (Nomad). |
2 |
18 |
Mack McDermot succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
2 |
18 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
3 |
18 |
Continued as Dolphin Civilian (Nomad). |
3 |
19 |
Mack McDermot is accidently trapped or shot by fishermen. |
4 |
19 |
Failed to qualify for Dolphin Military Academy (Military Academy). |
4 |
19 |
Submitted to the draft. |
4 |
19 |
Became a Dolphin Military (Guardian). |
4 |
22 |
An ambitious planetary operation goes badly wrong leaving Mack McDermot beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
5 |
22 |
Returned to Dolphin Civilian (Liaison). |
5 |
26 |
Mack McDermot succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
5 |
26 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
6 |
26 |
Continued as Dolphin Civilian (Liaison). |
6 |
28 |
Mack McDermot fail to rescue a high-status swimmer who was lost at sea. |
6 |
30 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
7 |
30 |
Continued as Dolphin Civilian (Liaison). |
7 |
32 |
Spend an extensive period living out of water among humans. |
7 |
34 |
Promoted to Dolphin Civilian (Liaison) rank 3. |
8 |
34 |
Continued as Dolphin Civilian (Liaison). |
8 |
35 |
Mack McDermot volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
8 |
38 |
Forced to muster out. |
9 |
38 |
Became a Scholar (Field Researcher). |
9 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
42 |
Continued as Scholar (Field Researcher). |
10 |
45 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
11 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Returned to Dolphin Civilian (Nomad). |
11 |
48 |
Mack McDermot is accidently trapped or shot by fishermen. Mack McDermot successfully sue. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
52 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Opponents of Mack McDermot's belief system ambush Mack McDermot. |
13 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
56 |
Returned to Dolphin Civilian (Nomad). |
14 |
59 |
Mack McDermot fail to rescue a high-status swimmer who was lost at sea. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
60 |
Continued as Dolphin Civilian (Nomad). |
15 |
61 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
61 |
Retired. |
16 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
72 |
A new romantic starts. Gain an Ally. |
19 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
76 |
Gained a contact. |
20 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
83 |
A new romantic starts. Gain an Ally. |
22 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |